In this post i'm show how to create a simple particle effects using cocos2d and Particle Designer app. Particle Designer is a software produced by 71Squared, with him you can create a visual effects for games, you can buy for only US$7,99. That's a simple way to use a Particle Designer: 1 - Double click for select a effect 2 - Configure a effect attributes (image2) 3 - Save with plist file format (image3) Now we implement the particle in an example application Create a default cocos2d application template Import a Particle Designer plist file to project Now on the HelloWorld Scene overwrite method init
-(id) init
{
	if( (self=[super init] )) {
		CCParticleSystemQuad *fire = [CCParticleSystemQuad particleWithFile:@"fire.plist"];
		CGSize size = [[CCDirector sharedDirector] winSize];
		fire.position =  ccp( size.width /2 , size.height/2 );
		[self addChild:fire];
	}
	return self;
}
and the final result Download and fork github lighter project https://github.com/ferbass/lighter I hope you enjoy the article Particle Designer cocos2d